﻿//
// XN4SL - Xna Framework for Silverlight.
//
using Xn4Sl.Framework;
using System;

namespace Xn4Sl.Framework.Input
{
    /// <summary>
    /// Allows retrieval of user interaction with an Xbox 360 Controller and setting
    /// of controller vibration motors.
    /// </summary>
    public static class GamePad
    {
        /// <summary>
        /// Gets the current state of a game pad controller. 
        /// </summary>
        /// <param name="playerIndex">Player index for the controller you want to query.</param>
        /// <returns>The current state of the controller.</returns>
        public static GamePadState GetState(PlayerIndex playerIndex)
        {
            return new GamePadState();
        }
    }
}
